OpenMW
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This is the complete list of members for MWRender::EffectManager, including all inherited members.
addEffect(const std::string &model, const std::string &textureOverride, const osg::Vec3f &worldPosition, float scale, bool isMagicVFX=true) | MWRender::EffectManager | |
clear() | MWRender::EffectManager | |
EffectManager(osg::ref_ptr< osg::Group > parent, Resource::ResourceSystem *resourceSystem) | MWRender::EffectManager | |
EffectManager(const EffectManager &) | MWRender::EffectManager | private |
EffectMap typedef | MWRender::EffectManager | private |
mEffects | MWRender::EffectManager | private |
mParentNode | MWRender::EffectManager | private |
mResourceSystem | MWRender::EffectManager | private |
operator=(const EffectManager &) | MWRender::EffectManager | private |
update(float dt) | MWRender::EffectManager | |
~EffectManager() | MWRender::EffectManager |