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MWRender
GlowUpdater
MWRender::GlowUpdater Member List
This is the complete list of members for
MWRender::GlowUpdater
, including all inherited members.
apply
(osg::StateSet *stateset, osg::NodeVisitor *nv)
MWRender::GlowUpdater
inline
virtual
GlowUpdater
(int texUnit, osg::Vec4f color, const std::vector< osg::ref_ptr< osg::Texture2D > > &textures, osg::Node *node, float duration, Resource::ResourceSystem *resourcesystem)
MWRender::GlowUpdater
inline
isDone
()
MWRender::GlowUpdater
inline
isPermanentGlowUpdater
()
MWRender::GlowUpdater
inline
mColor
MWRender::GlowUpdater
private
mColorChanged
MWRender::GlowUpdater
private
mDone
MWRender::GlowUpdater
private
mDuration
MWRender::GlowUpdater
private
mNode
MWRender::GlowUpdater
private
mOriginalColor
MWRender::GlowUpdater
private
mOriginalDuration
MWRender::GlowUpdater
private
mResourceSystem
MWRender::GlowUpdater
private
mStartingTime
MWRender::GlowUpdater
private
mTextures
MWRender::GlowUpdater
private
mTexUnit
MWRender::GlowUpdater
private
removeTexture
(osg::StateSet *stateset)
MWRender::GlowUpdater
inline
reset
()
SceneUtil::StateSetUpdater
protected
setColor
(osg::Vec4f color)
MWRender::GlowUpdater
inline
setDefaults
(osg::StateSet *stateset)
MWRender::GlowUpdater
inline
virtual
setDuration
(float duration)
MWRender::GlowUpdater
inline
StateSetUpdater
()
SceneUtil::StateSetUpdater
StateSetUpdater
(const StateSetUpdater ©, const osg::CopyOp ©op)
SceneUtil::StateSetUpdater
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