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OpenMW
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This is the complete list of members for MWRender::Objects, including all inherited members.
| CellMap typedef | MWRender::Objects | private |
| getAnimation(const MWWorld::Ptr &ptr) | MWRender::Objects | |
| getAnimation(const MWWorld::ConstPtr &ptr) const | MWRender::Objects | |
| insertBegin(const MWWorld::Ptr &ptr) | MWRender::Objects | private |
| insertCreature(const MWWorld::Ptr &ptr, const std::string &model, bool weaponsShields) | MWRender::Objects | |
| insertModel(const MWWorld::Ptr &ptr, const std::string &model, bool animated=false, bool allowLight=true) | MWRender::Objects | |
| insertNPC(const MWWorld::Ptr &ptr) | MWRender::Objects | |
| mCellSceneNodes | MWRender::Objects | private |
| mObjects | MWRender::Objects | private |
| mResourceSystem | MWRender::Objects | private |
| mRootNode | MWRender::Objects | private |
| mUnrefQueue | MWRender::Objects | private |
| Objects(Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Group > rootNode, SceneUtil::UnrefQueue *unrefQueue) | MWRender::Objects | |
| Objects(const Objects &) | MWRender::Objects | private |
| operator=(const Objects &) | MWRender::Objects | private |
| PtrAnimationMap typedef | MWRender::Objects | private |
| removeCell(const MWWorld::CellStore *store) | MWRender::Objects | |
| removeObject(const MWWorld::Ptr &ptr) | MWRender::Objects | |
| updatePtr(const MWWorld::Ptr &old, const MWWorld::Ptr &cur) | MWRender::Objects | |
| ~Objects() | MWRender::Objects |
1.8.6