|
OpenMW
|
This is the complete list of members for MWRender::RippleSimulation, including all inherited members.
| addEmitter(const MWWorld::ConstPtr &ptr, float scale=1.f, float force=1.f) | MWRender::RippleSimulation | |
| clear() | MWRender::RippleSimulation | |
| emitRipple(const osg::Vec3f &pos) | MWRender::RippleSimulation | |
| mEmitters | MWRender::RippleSimulation | private |
| mParent | MWRender::RippleSimulation | private |
| mParticleNode | MWRender::RippleSimulation | private |
| mParticleSystem | MWRender::RippleSimulation | private |
| removeCell(const MWWorld::CellStore *store) | MWRender::RippleSimulation | |
| removeEmitter(const MWWorld::ConstPtr &ptr) | MWRender::RippleSimulation | |
| RippleSimulation(osg::Group *parent, Resource::ResourceSystem *resourceSystem, const Fallback::Map *fallback) | MWRender::RippleSimulation | |
| setWaterHeight(float height) | MWRender::RippleSimulation | |
| update(float dt) | MWRender::RippleSimulation | |
| updateEmitterPtr(const MWWorld::ConstPtr &old, const MWWorld::ConstPtr &ptr) | MWRender::RippleSimulation | |
| ~RippleSimulation() | MWRender::RippleSimulation |
1.8.6