OpenMW
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This is the complete list of members for MWRender::RippleSimulation, including all inherited members.
addEmitter(const MWWorld::ConstPtr &ptr, float scale=1.f, float force=1.f) | MWRender::RippleSimulation | |
clear() | MWRender::RippleSimulation | |
emitRipple(const osg::Vec3f &pos) | MWRender::RippleSimulation | |
mEmitters | MWRender::RippleSimulation | private |
mParent | MWRender::RippleSimulation | private |
mParticleNode | MWRender::RippleSimulation | private |
mParticleSystem | MWRender::RippleSimulation | private |
removeCell(const MWWorld::CellStore *store) | MWRender::RippleSimulation | |
removeEmitter(const MWWorld::ConstPtr &ptr) | MWRender::RippleSimulation | |
RippleSimulation(osg::Group *parent, Resource::ResourceSystem *resourceSystem, const Fallback::Map *fallback) | MWRender::RippleSimulation | |
setWaterHeight(float height) | MWRender::RippleSimulation | |
update(float dt) | MWRender::RippleSimulation | |
updateEmitterPtr(const MWWorld::ConstPtr &old, const MWWorld::ConstPtr &ptr) | MWRender::RippleSimulation | |
~RippleSimulation() | MWRender::RippleSimulation |