OpenMW
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This is the complete list of members for MWRender::TerrainStorage, including all inherited members.
fillVertexBuffers(int lodLevel, float size, const osg::Vec2f ¢er, osg::ref_ptr< osg::Vec3Array > positions, osg::ref_ptr< osg::Vec3Array > normals, osg::ref_ptr< osg::Vec4Array > colours) | ESMTerrain::Storage | virtual |
getBlendmaps(float chunkSize, const osg::Vec2f &chunkCenter, bool pack, ImageVector &blendmaps, std::vector< Terrain::LayerInfo > &layerList) | ESMTerrain::Storage | virtual |
getBounds(float &minX, float &maxX, float &minY, float &maxY) | MWRender::TerrainStorage | virtual |
getCellVertices() | ESMTerrain::Storage | virtual |
getCellWorldSize() | ESMTerrain::Storage | virtual |
getDefaultLayer() | ESMTerrain::Storage | virtual |
getHeightAt(const osg::Vec3f &worldPos) | ESMTerrain::Storage | virtual |
getLand(int cellX, int cellY) | MWRender::TerrainStorage | privatevirtual |
getLandData(int cellX, int cellY, int flags) | ESMTerrain::Storage | |
getLandTexture(int index, short plugin) | MWRender::TerrainStorage | privatevirtual |
getMinMaxHeights(float size, const osg::Vec2f ¢er, float &min, float &max) | ESMTerrain::Storage | virtual |
ImageVector typedef | Terrain::Storage | |
Storage(const VFS::Manager *vfs, const std::string &normalMapPattern="", const std::string &normalHeightMapPattern="", bool autoUseNormalMaps=false, const std::string &specularMapPattern="", bool autoUseSpecularMaps=false) | ESMTerrain::Storage | |
TerrainStorage(const VFS::Manager *vfs, const std::string &normalMapPattern="", const std::string &normalHeightMapPatteern="", bool autoUseNormalMaps=false, const std::string &specularMapPattern="", bool autoUseSpecularMaps=false) | MWRender::TerrainStorage | |
~Storage() | Terrain::Storage | inlinevirtual |