|
OpenMW
|
This is the complete list of members for MWWorld::World, including all inherited members.
| activate(const MWWorld::Ptr &object, const MWWorld::Ptr &actor) | MWWorld::World | virtual |
| activateDoor(const MWWorld::Ptr &door) | MWWorld::World | virtual |
| activateDoor(const MWWorld::Ptr &door, int state) | MWWorld::World | virtual |
| addContainerScripts(const Ptr &reference, CellStore *cell) | MWWorld::World | private |
| adjustPosition(const Ptr &ptr, bool force) | MWWorld::World | virtual |
| adjustSky() | MWWorld::World | virtual |
| advanceTime(double hours, bool incremental=false) | MWWorld::World | virtual |
| aimToTarget(const MWWorld::ConstPtr &actor, const MWWorld::ConstPtr &target) | MWWorld::World | virtual |
| allowVanityMode(bool allow) | MWWorld::World | virtual |
| breakInvisibility(const MWWorld::Ptr &actor) | MWWorld::World | virtual |
| canPlaceObject(float cursorX, float cursorY) | MWWorld::World | virtual |
| canRest() | MWWorld::World | virtual |
| castRay(float x1, float y1, float z1, float x2, float y2, float z2) | MWWorld::World | virtual |
| castSpell(const MWWorld::Ptr &actor) | MWWorld::World | virtual |
| changeToCell(const ESM::CellId &cellId, const ESM::Position &position, bool adjustPlayerPos, bool changeEvent=true) | MWWorld::World | virtual |
| changeToExteriorCell(const ESM::Position &position, bool adjustPlayerPos, bool changeEvent=true) | MWWorld::World | virtual |
| changeToInteriorCell(const std::string &cellName, const ESM::Position &position, bool adjustPlayerPos, bool changeEvent=true) | MWWorld::World | virtual |
| changeVanityModeScale(float factor) | MWWorld::World | virtual |
| changeWeather(const std::string ®ion, const unsigned int id) | MWWorld::World | virtual |
| clear() | MWWorld::World | virtual |
| confiscateStolenItems(const MWWorld::Ptr &ptr) | MWWorld::World | virtual |
| copyObjectToCell(const ConstPtr &ptr, CellStore *cell, ESM::Position pos, int count, bool adjustPos) | MWWorld::World | private |
| countSavedGameCells() const | MWWorld::World | virtual |
| countSavedGameRecords() const | MWWorld::World | virtual |
| createOverrideRecord(const ESM::CreatureLevList &record) | MWWorld::World | virtual |
| createOverrideRecord(const ESM::ItemLevList &record) | MWWorld::World | virtual |
| createRecord(const ESM::Potion &record) | MWWorld::World | virtual |
| createRecord(const ESM::Spell &record) | MWWorld::World | virtual |
| createRecord(const ESM::Class &record) | MWWorld::World | virtual |
| createRecord(const ESM::Cell &record) | MWWorld::World | virtual |
| createRecord(const ESM::NPC &record) | MWWorld::World | virtual |
| createRecord(const ESM::Armor &record) | MWWorld::World | virtual |
| createRecord(const ESM::Weapon &record) | MWWorld::World | virtual |
| createRecord(const ESM::Clothing &record) | MWWorld::World | virtual |
| createRecord(const ESM::Enchantment &record) | MWWorld::World | virtual |
| createRecord(const ESM::Book &record) | MWWorld::World | virtual |
| deleteObject(const Ptr &ptr) | MWWorld::World | virtual |
| Detect_Creature enum value | MWBase::World | |
| Detect_Enchantment enum value | MWBase::World | |
| Detect_Key enum value | MWBase::World | |
| DetectionType enum name | MWBase::World | |
| disable(const Ptr &ptr) | MWWorld::World | virtual |
| doPhysics(float duration) | MWWorld::World | private |
| dropObjectOnGround(const MWWorld::Ptr &actor, const MWWorld::ConstPtr &object, int amount) | MWWorld::World | virtual |
| enable(const Ptr &ptr) | MWWorld::World | virtual |
| enableActorCollision(const MWWorld::Ptr &actor, bool enable) | MWWorld::World | virtual |
| enableLevitation(bool enable) | MWWorld::World | virtual |
| enableTeleporting(bool enable) | MWWorld::World | virtual |
| ensureNeededRecords() | MWWorld::World | private |
| explodeSpell(const osg::Vec3f &origin, const ESM::EffectList &effects, const MWWorld::Ptr &caster, const MWWorld::Ptr &ignore, ESM::RangeType rangeType, const std::string &id, const std::string &sourceName, const bool fromProjectile=false) | MWWorld::World | virtual |
| feetToGameUnits(float feet) | MWWorld::World | private |
| fillGlobalVariables() | MWWorld::World | private |
| findContainer(const MWWorld::ConstPtr &ptr) | MWWorld::World | virtual |
| findExteriorPosition(const std::string &name, ESM::Position &pos) | MWWorld::World | virtual |
| findInteriorPosition(const std::string &name, ESM::Position &pos) | MWWorld::World | virtual |
| findInteriorPositionInWorldSpace(const MWWorld::CellStore *cell, osg::Vec3f &result) | MWWorld::World | virtual |
| fixPosition(const Ptr &actor) | MWWorld::World | virtual |
| getActivationDistancePlusTelekinesis() | MWWorld::World | private |
| getActorCollidingWith(const MWWorld::ConstPtr &object) | MWWorld::World | virtual |
| getActorHeadTransform(const MWWorld::ConstPtr &actor) const | MWWorld::World | virtual |
| getActorStandingOn(const MWWorld::ConstPtr &object) | MWWorld::World | virtual |
| getAnimation(const MWWorld::Ptr &ptr) | MWWorld::World | virtual |
| getAnimation(const MWWorld::ConstPtr &ptr) const | MWWorld::World | virtual |
| getCell(const ESM::CellId &id) | MWWorld::World | virtual |
| getCellName(const MWWorld::CellStore *cell=0) const | MWWorld::World | virtual |
| getClosestMarker(const MWWorld::Ptr &ptr, const std::string &id) | MWWorld::World | private |
| getClosestMarkerFromExteriorPosition(const osg::Vec3f &worldPos, const std::string &id) | MWWorld::World | private |
| getContainersOwnedBy(const MWWorld::ConstPtr &npc, std::vector< MWWorld::Ptr > &out) | MWWorld::World | virtual |
| getContentFiles() const | MWWorld::World | virtual |
| getCurrentWeather() const | MWWorld::World | virtual |
| getDay() const | MWWorld::World | virtual |
| getDaysPerMonth(int month) const | MWWorld::World | private |
| getDistanceToFacedObject() | MWWorld::World | virtual |
| getDistToNearestRayHit(const osg::Vec3f &from, const osg::Vec3f &dir, float maxDist, bool includeWater=false) | MWWorld::World | virtual |
| getDoorMarkers(MWWorld::CellStore *cell, std::vector< DoorMarker > &out) | MWWorld::World | virtual |
| getEsmReader() | MWWorld::World | virtual |
| getExterior(int x, int y) | MWWorld::World | virtual |
| getExterior(const std::string &cellName) const | MWWorld::World | virtual |
| getFacedObject(float maxDistance, bool ignorePlayer=true) | MWWorld::World | private |
| getFacedObject() | MWWorld::World | virtual |
| getFallback() const | MWWorld::World | virtual |
| getGlobalFloat(const std::string &name) const | MWWorld::World | virtual |
| getGlobalInt(const std::string &name) const | MWWorld::World | virtual |
| getGlobalVariableType(const std::string &name) const | MWWorld::World | virtual |
| getGodModeState() | MWWorld::World | virtual |
| getHalfExtents(const MWWorld::ConstPtr &actor, bool rendering=false) const | MWWorld::World | virtual |
| getHitContact(const MWWorld::ConstPtr &ptr, float distance) | MWWorld::World | virtual |
| getHitDistance(const MWWorld::ConstPtr &actor, const MWWorld::ConstPtr &target) | MWWorld::World | virtual |
| getInterior(const std::string &name) | MWWorld::World | virtual |
| getItemsOwnedBy(const MWWorld::ConstPtr &npc, std::vector< MWWorld::Ptr > &out) | MWWorld::World | virtual |
| getLocalScripts() | MWWorld::World | virtual |
| getLOS(const MWWorld::ConstPtr &actor, const MWWorld::ConstPtr &targetActor) | MWWorld::World | virtual |
| getMasserPhase() const | MWWorld::World | virtual |
| getMaxActivationDistance() | MWWorld::World | virtual |
| getMonth() const | MWWorld::World | virtual |
| getMonthName(int month=-1) const | MWWorld::World | virtual |
| getNorthVector(const CellStore *cell) | MWWorld::World | virtual |
| getPlayer() | MWWorld::World | virtual |
| getPlayerCollidingWith(const MWWorld::ConstPtr &object) | MWWorld::World | virtual |
| getPlayerPtr() | MWWorld::World | virtual |
| getPlayerStandingOn(const MWWorld::ConstPtr &object) | MWWorld::World | virtual |
| getPtr(const std::string &name, bool activeOnly) | MWWorld::World | virtual |
| getScriptsEnabled() const | MWWorld::World | virtual |
| getSecundaPhase() const | MWWorld::World | virtual |
| getStore() const | MWWorld::World | virtual |
| getStormDirection() const | MWWorld::World | virtual |
| getTerrainHeightAt(const osg::Vec3f &worldPos) const | MWWorld::World | virtual |
| getTimeScaleFactor() const | MWWorld::World | virtual |
| getTimeStamp() const | MWWorld::World | virtual |
| getWindSpeed() | MWWorld::World | virtual |
| getYear() const | MWWorld::World | virtual |
| goToJail() | MWWorld::World | virtual |
| hasCellChanged() const | MWWorld::World | virtual |
| hurtCollidingActors(const MWWorld::ConstPtr &object, float dmgPerSecond) | MWWorld::World | virtual |
| hurtStandingActors(const MWWorld::ConstPtr &object, float dmgPerSecond) | MWWorld::World | virtual |
| indexToPosition(int cellX, int cellY, float &x, float &y, bool centre=false) const | MWWorld::World | virtual |
| isCellExterior() const | MWWorld::World | virtual |
| isCellQuasiExterior() const | MWWorld::World | virtual |
| isDark() const | MWWorld::World | virtual |
| isFirstPerson() const | MWWorld::World | virtual |
| isFlying(const MWWorld::Ptr &ptr) const | MWWorld::World | virtual |
| isInStorm() const | MWWorld::World | virtual |
| isLevitationEnabled() const | MWWorld::World | virtual |
| isOnGround(const MWWorld::Ptr &ptr) const | MWWorld::World | virtual |
| isPlayerInJail() const | MWWorld::World | virtual |
| isSlowFalling(const MWWorld::Ptr &ptr) const | MWWorld::World | virtual |
| isSubmerged(const MWWorld::ConstPtr &object) const | MWWorld::World | virtual |
| isSwimming(const MWWorld::ConstPtr &object) const | MWWorld::World | virtual |
| isTeleportingEnabled() const | MWWorld::World | virtual |
| isUnderwater(const MWWorld::ConstPtr &object, const float heightRatio) const | MWWorld::World | private |
| isUnderwater(const MWWorld::CellStore *cell, const osg::Vec3f &pos) const | MWWorld::World | virtual |
| isWading(const MWWorld::ConstPtr &object) const | MWWorld::World | virtual |
| isWalkingOnWater(const MWWorld::ConstPtr &actor) const | MWWorld::World | virtual |
| isWaterWalkingCastableOnTarget(const MWWorld::ConstPtr &target) const | MWWorld::World | virtual |
| launchMagicBolt(const std::string &spellId, bool stack, const ESM::EffectList &effects, const MWWorld::Ptr &caster, const std::string &sourceName, const osg::Vec3f &fallbackDirection) | MWWorld::World | virtual |
| launchProjectile(MWWorld::Ptr actor, MWWorld::ConstPtr projectile, const osg::Vec3f &worldPos, const osg::Quat &orient, MWWorld::Ptr bow, float speed, float attackStrength) | MWWorld::World | virtual |
| listDetectedReferences(const MWWorld::Ptr &ptr, std::vector< MWWorld::Ptr > &out, DetectionType type) | MWWorld::World | virtual |
| loadContentFiles(const Files::Collections &fileCollections, const std::vector< std::string > &content, ContentLoader &contentLoader) | MWWorld::World | private |
| mActivationDistanceOverride | MWWorld::World | private |
| markCellAsUnchanged() | MWWorld::World | virtual |
| mCells | MWWorld::World | private |
| mContentFiles | MWWorld::World | private |
| mCurrentWorldSpace | MWWorld::World | private |
| mDay | MWWorld::World | private |
| mDaysInPrison | MWWorld::World | private |
| mDaysPassed | MWWorld::World | private |
| mDistanceToFacedObject | MWWorld::World | private |
| mDoorStates | MWWorld::World | private |
| mEsm | MWWorld::World | private |
| mFallback | MWWorld::World | private |
| mGameHour | MWWorld::World | private |
| mGlobalVariables | MWWorld::World | private |
| mGodMode | MWWorld::World | private |
| mGoToJail | MWWorld::World | private |
| mLevitationEnabled | MWWorld::World | private |
| mLocalScripts | MWWorld::World | private |
| mMonth | MWWorld::World | private |
| modRegion(const std::string ®ionid, const std::vector< char > &chances) | MWWorld::World | virtual |
| moveObject(const Ptr &ptr, float x, float y, float z) | MWWorld::World | virtual |
| moveObject(const Ptr &ptr, CellStore *newCell, float x, float y, float z, bool movePhysics=true) | MWWorld::World | virtual |
| moveObjectImp(const Ptr &ptr, float x, float y, float z, bool movePhysics=true) | MWWorld::World | private |
| mPhysics | MWWorld::World | private |
| mPlayer | MWWorld::World | private |
| mProjectileManager | MWWorld::World | private |
| mRendering | MWWorld::World | private |
| mResourceSystem | MWWorld::World | private |
| mScriptsEnabled | MWWorld::World | private |
| mSky | MWWorld::World | private |
| mStartCell | MWWorld::World | private |
| mStartupScript | MWWorld::World | private |
| mStore | MWWorld::World | private |
| mSwimHeightScale | MWWorld::World | private |
| mTeleportEnabled | MWWorld::World | private |
| mTimeScale | MWWorld::World | private |
| mWeatherManager | MWWorld::World | private |
| mWorldScene | MWWorld::World | private |
| mYear | MWWorld::World | private |
| operator=(const World &) | MWWorld::World | private |
| PCDropped(const Ptr &item) | MWWorld::World | private |
| placeObject(const MWWorld::ConstPtr &ptr, MWWorld::CellStore *cell, ESM::Position pos) | MWWorld::World | virtual |
| placeObject(const MWWorld::ConstPtr &object, float cursorX, float cursorY, int amount) | MWWorld::World | virtual |
| positionToIndex(float x, float y, int &cellX, int &cellY) const | MWWorld::World | virtual |
| preloadCommonAssets() | MWWorld::World | virtual |
| processChangedSettings(const Settings::CategorySettingVector &settings) | MWWorld::World | virtual |
| MWBase::World::processChangedSettings(const std::set< std::pair< std::string, std::string > > &settings)=0 | MWBase::World | pure virtual |
| processDoors(float duration) | MWWorld::World | private |
| queueMovement(const Ptr &ptr, const osg::Vec3f &velocity) | MWWorld::World | virtual |
| readRecord(ESM::ESMReader &reader, uint32_t type, const std::map< int, int > &contentFileMap) | MWWorld::World | virtual |
| reattachPlayerCamera() | MWWorld::World | virtual |
| removeContainerScripts(const Ptr &reference) | MWWorld::World | virtual |
| removeRefScript(MWWorld::RefData *ref) | MWWorld::World | virtual |
| renderPlayer() | MWWorld::World | virtual |
| resetActors() | MWWorld::World | virtual |
| rotateObject(const Ptr &ptr, float x, float y, float z, bool adjust=false) | MWWorld::World | virtual |
| rotateObjectImp(const Ptr &ptr, const osg::Vec3f &rot, bool adjust) | MWWorld::World | private |
| safePlaceObject(const MWWorld::ConstPtr &ptr, const MWWorld::ConstPtr &referenceObject, MWWorld::CellStore *referenceCell, int direction, float distance) | MWWorld::World | virtual |
| scaleObject(const Ptr &ptr, float scale) | MWWorld::World | virtual |
| screenshot(osg::Image *image, int w, int h) | MWWorld::World | virtual |
| searchPtr(const std::string &name, bool activeOnly) | MWWorld::World | virtual |
| searchPtrViaActorId(int actorId) | MWWorld::World | virtual |
| setCameraDistance(float dist, bool adjust=false, bool override=true) | MWWorld::World | virtual |
| setDay(int day) | MWWorld::World | virtual |
| setGlobalFloat(const std::string &name, float value) | MWWorld::World | virtual |
| setGlobalInt(const std::string &name, int value) | MWWorld::World | virtual |
| setHour(double hour) | MWWorld::World | virtual |
| setMonth(int month) | MWWorld::World | virtual |
| setMoonColour(bool red) | MWWorld::World | virtual |
| setupPlayer() | MWWorld::World | virtual |
| setWaterHeight(const float height) | MWWorld::World | virtual |
| spawnBloodEffect(const MWWorld::Ptr &ptr, const osg::Vec3f &worldPosition) | MWWorld::World | virtual |
| spawnEffect(const std::string &model, const std::string &textureOverride, const osg::Vec3f &worldPos) | MWWorld::World | virtual |
| spawnRandomCreature(const std::string &creatureList) | MWWorld::World | virtual |
| startNewGame(bool bypass) | MWWorld::World | virtual |
| startSpellCast(const MWWorld::Ptr &actor) | MWWorld::World | virtual |
| teleportToClosestMarker(const MWWorld::Ptr &ptr, const std::string &id) | MWWorld::World | virtual |
| toggleCollisionMode() | MWWorld::World | virtual |
| toggleGodMode() | MWWorld::World | virtual |
| togglePlayerLooking(bool enable) | MWWorld::World | virtual |
| togglePOV() | MWWorld::World | virtual |
| togglePreviewMode(bool enable) | MWWorld::World | virtual |
| toggleRenderMode(MWRender::RenderMode mode) | MWWorld::World | virtual |
| toggleScripts() | MWWorld::World | virtual |
| toggleSky() | MWWorld::World | virtual |
| toggleVanityMode(bool enable) | MWWorld::World | virtual |
| toggleWater() | MWWorld::World | virtual |
| toggleWorld() | MWWorld::World | virtual |
| undeleteObject(const Ptr &ptr) | MWWorld::World | virtual |
| update(float duration, bool paused) | MWWorld::World | virtual |
| updateDialogueGlobals() | MWWorld::World | virtual |
| updatePlayer(bool paused) | MWWorld::World | private |
| updateSoundListener() | MWWorld::World | private |
| updateWeather(float duration, bool paused=false) | MWWorld::World | private |
| updateWindowManager() | MWWorld::World | private |
| useDeathCamera() | MWWorld::World | virtual |
| vanityRotateCamera(float *rot) | MWWorld::World | virtual |
| World(const World &) | MWWorld::World | private |
| World(osgViewer::Viewer *viewer, osg::ref_ptr< osg::Group > rootNode, Resource::ResourceSystem *resourceSystem, const Files::Collections &fileCollections, const std::vector< std::string > &contentFiles, ToUTF8::Utf8Encoder *encoder, const std::map< std::string, std::string > &fallbackMap, int activationDistanceOverride, const std::string &startCell, const std::string &startupScript, const std::string &resourcePath) | MWWorld::World | |
| MWBase::World::World() | MWBase::World | inline |
| write(ESM::ESMWriter &writer, Loading::Listener &progress) const | MWWorld::World | virtual |
| ~World() | MWWorld::World | virtual |
1.8.6