#include <property.hpp>
| Enumerator |
|---|
| BaseTexture |
|
| DarkTexture |
|
| DetailTexture |
|
| GlossTexture |
|
| GlowTexture |
|
| BumpTexture |
|
| DecalTexture |
|
| NumTextures |
|
| void Nif::NiTexturingProperty::post |
( |
NIFFile * |
nif | ) |
|
|
virtual |
Does post-processing, after the entire tree is loaded.
Reimplemented from Nif::Controlled.
| void Nif::NiTexturingProperty::read |
( |
NIFStream * |
nif | ) |
|
|
virtual |
| int Nif::NiTexturingProperty::apply |
| Texture Nif::NiTexturingProperty::textures[7] |
The documentation for this class was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/nif/property.hpp
- /home/travis/build/OpenMW/openmw/components/nif/property.cpp