#include <property.hpp>
Enumerator |
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BaseTexture |
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DarkTexture |
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DetailTexture |
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GlossTexture |
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GlowTexture |
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BumpTexture |
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DecalTexture |
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NumTextures |
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void Nif::NiTexturingProperty::post |
( |
NIFFile * |
nif | ) |
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virtual |
Does post-processing, after the entire tree is loaded.
Reimplemented from Nif::Controlled.
void Nif::NiTexturingProperty::read |
( |
NIFStream * |
nif | ) |
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virtual |
int Nif::NiTexturingProperty::apply |
Texture Nif::NiTexturingProperty::textures[7] |
The documentation for this class was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/nif/property.hpp
- /home/travis/build/OpenMW/openmw/components/nif/property.cpp