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Nif::NiTexturingProperty Class Reference

#include <property.hpp>

Inheritance diagram for Nif::NiTexturingProperty:
Collaboration diagram for Nif::NiTexturingProperty:

Classes

struct  Texture
 

Public Types

enum  TextureType {
  BaseTexture = 0, DarkTexture = 1, DetailTexture = 2, GlossTexture = 3,
  GlowTexture = 4, BumpTexture = 5, DecalTexture = 6, NumTextures = 7
}
 

Public Member Functions

void read (NIFStream *nif)
 Parses the record from file. More...
 
void post (NIFFile *nif)
 Does post-processing, after the entire tree is loaded. More...
 
- Public Member Functions inherited from Nif::Record
 Record ()
 
virtual ~Record ()
 

Public Attributes

int apply
 
Texture textures [7]
 
- Public Attributes inherited from Nif::Property
unsigned int flags
 
- Public Attributes inherited from Nif::Named
std::string name
 
- Public Attributes inherited from Nif::Controlled
ControllerPtr controller
 
- Public Attributes inherited from Nif::Extra
ExtraPtr extra
 
- Public Attributes inherited from Nif::Record
int recType
 
std::string recName
 
size_t recIndex
 

Member Enumeration Documentation

Enumerator
BaseTexture 
DarkTexture 
DetailTexture 
GlossTexture 
GlowTexture 
BumpTexture 
DecalTexture 
NumTextures 

Member Function Documentation

void Nif::NiTexturingProperty::post ( NIFFile nif)
virtual

Does post-processing, after the entire tree is loaded.

Reimplemented from Nif::Controlled.

Here is the call graph for this function:

void Nif::NiTexturingProperty::read ( NIFStream nif)
virtual

Parses the record from file.

Reimplemented from Nif::Property.

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Member Data Documentation

int Nif::NiTexturingProperty::apply
Texture Nif::NiTexturingProperty::textures[7]

The documentation for this class was generated from the following files: