#include <controller.hpp>
SceneUtil::Controller::Controller |
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virtual SceneUtil::Controller::~Controller |
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inlinevirtual |
float SceneUtil::Controller::getInputValue |
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osg::NodeVisitor * |
nv | ) |
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boost::shared_ptr< ControllerSource > SceneUtil::Controller::getSource |
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const |
bool SceneUtil::Controller::hasInput |
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const |
void SceneUtil::Controller::setFunction |
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boost::shared_ptr< ControllerFunction > |
function | ) |
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void SceneUtil::Controller::setSource |
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boost::shared_ptr< ControllerSource > |
source | ) |
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The documentation for this class was generated from the following files: