#include <controller.hpp>
| SceneUtil::Controller::Controller |
( |
| ) |
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| virtual SceneUtil::Controller::~Controller |
( |
| ) |
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inlinevirtual |
| float SceneUtil::Controller::getInputValue |
( |
osg::NodeVisitor * |
nv | ) |
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| boost::shared_ptr< ControllerSource > SceneUtil::Controller::getSource |
( |
| ) |
const |
| bool SceneUtil::Controller::hasInput |
( |
| ) |
const |
| void SceneUtil::Controller::setFunction |
( |
boost::shared_ptr< ControllerFunction > |
function | ) |
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| void SceneUtil::Controller::setSource |
( |
boost::shared_ptr< ControllerSource > |
source | ) |
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The documentation for this class was generated from the following files: