This is the complete list of members for Terrain::TerrainGrid, including all inherited members.
| buildTerrain(osg::Group *parent, float chunkSize, const osg::Vec2f &chunkCenter) | Terrain::TerrainGrid | private |
| cacheCell(int x, int y) | Terrain::TerrainGrid | virtual |
| getHeightAt(const osg::Vec3f &worldPos) | Terrain::World | |
| getStorage() | Terrain::World | inline |
| Grid typedef | Terrain::TerrainGrid | private |
| loadCell(int x, int y) | Terrain::TerrainGrid | virtual |
| mCache | Terrain::TerrainGrid | private |
| mGrid | Terrain::TerrainGrid | private |
| mGridCache | Terrain::TerrainGrid | private |
| mGridCacheMutex | Terrain::TerrainGrid | private |
| mIncrementalCompileOperation | Terrain::World | protected |
| mNumSplits | Terrain::TerrainGrid | private |
| mParent | Terrain::World | protected |
| mResourceSystem | Terrain::World | protected |
| mShaderManager | Terrain::TerrainGrid | private |
| mStorage | Terrain::World | protected |
| mTerrainRoot | Terrain::World | protected |
| mTextureCache | Terrain::TerrainGrid | private |
| mTextureCacheMutex | Terrain::TerrainGrid | private |
| mUnrefQueue | Terrain::TerrainGrid | private |
| TerrainGrid(osg::Group *parent, Resource::ResourceSystem *resourceSystem, osgUtil::IncrementalCompileOperation *ico, Storage *storage, int nodeMask, Shader::ShaderManager *shaderManager=NULL, SceneUtil::UnrefQueue *unrefQueue=NULL) | Terrain::TerrainGrid | |
| TextureCache typedef | Terrain::TerrainGrid | private |
| unloadCell(int x, int y) | Terrain::TerrainGrid | virtual |
| updateCache() | Terrain::TerrainGrid | virtual |
| updateTextureFiltering() | Terrain::TerrainGrid | virtual |
| World(osg::Group *parent, Resource::ResourceSystem *resourceSystem, osgUtil::IncrementalCompileOperation *ico, Storage *storage, int nodeMask) | Terrain::World | |
| ~TerrainGrid() | Terrain::TerrainGrid | |
| ~World() | Terrain::World | virtual |