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Terrain::TerrainGrid Member List

This is the complete list of members for Terrain::TerrainGrid, including all inherited members.

buildTerrain(osg::Group *parent, float chunkSize, const osg::Vec2f &chunkCenter)Terrain::TerrainGridprivate
cacheCell(int x, int y)Terrain::TerrainGridvirtual
getHeightAt(const osg::Vec3f &worldPos)Terrain::World
getStorage()Terrain::Worldinline
Grid typedefTerrain::TerrainGridprivate
loadCell(int x, int y)Terrain::TerrainGridvirtual
mCacheTerrain::TerrainGridprivate
mGridTerrain::TerrainGridprivate
mGridCacheTerrain::TerrainGridprivate
mGridCacheMutexTerrain::TerrainGridprivate
mIncrementalCompileOperationTerrain::Worldprotected
mNumSplitsTerrain::TerrainGridprivate
mParentTerrain::Worldprotected
mResourceSystemTerrain::Worldprotected
mShaderManagerTerrain::TerrainGridprivate
mStorageTerrain::Worldprotected
mTerrainRootTerrain::Worldprotected
mTextureCacheTerrain::TerrainGridprivate
mTextureCacheMutexTerrain::TerrainGridprivate
mUnrefQueueTerrain::TerrainGridprivate
TerrainGrid(osg::Group *parent, Resource::ResourceSystem *resourceSystem, osgUtil::IncrementalCompileOperation *ico, Storage *storage, int nodeMask, Shader::ShaderManager *shaderManager=NULL, SceneUtil::UnrefQueue *unrefQueue=NULL)Terrain::TerrainGrid
TextureCache typedefTerrain::TerrainGridprivate
unloadCell(int x, int y)Terrain::TerrainGridvirtual
updateCache()Terrain::TerrainGridvirtual
updateTextureFiltering()Terrain::TerrainGridvirtual
World(osg::Group *parent, Resource::ResourceSystem *resourceSystem, osgUtil::IncrementalCompileOperation *ico, Storage *storage, int nodeMask)Terrain::World
~TerrainGrid()Terrain::TerrainGrid
~World()Terrain::Worldvirtual