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util.hpp File Reference
#include <osg/Matrix>
#include <osg/BoundingSphere>
#include <osg/Vec4f>
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Namespaces

 SceneUtil
 

Functions

void SceneUtil::transformBoundingSphere (const osg::Matrixf &matrix, osg::BoundingSphere &bsphere)
 
osg::Vec4f SceneUtil::colourFromRGB (unsigned int clr)
 
osg::Vec4f SceneUtil::colourFromRGBA (unsigned int clr)