1 #ifndef OPENMW_COMPONENTS_SCENEUTIL_UTIL_H
2 #define OPENMW_COMPONENTS_SCENEUTIL_UTIL_H
5 #include <osg/BoundingSphere>
osg::Vec4f colourFromRGBA(unsigned int clr)
Definition: util.cpp:45
void transformBoundingSphere(const osg::Matrixf &matrix, osg::BoundingSphere &bsphere)
Definition: util.cpp:6
osg::Vec4f colourFromRGB(unsigned int clr)
Definition: util.cpp:37