OpenMW
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#include "guiextensions.hpp"
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwworld/esmstore.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"
Classes | |
class | MWScript::Gui::OpEnableWindow |
class | MWScript::Gui::OpEnableRest |
class | MWScript::Gui::OpShowRestMenu< R > |
class | MWScript::Gui::OpShowDialogue |
class | MWScript::Gui::OpGetButtonPressed |
class | MWScript::Gui::OpToggleFogOfWar |
class | MWScript::Gui::OpToggleFullHelp |
class | MWScript::Gui::OpShowMap |
class | MWScript::Gui::OpFillMap |
class | MWScript::Gui::OpMenuTest |
class | MWScript::Gui::OpToggleMenus |
Namespaces | |
MWScript | |
MW-specific script extensions and integration of the script system into OpenMW. | |
MWScript::Gui | |
GUI-related script functionality. | |
Functions | |
void | MWScript::Gui::installOpcodes (Interpreter::Interpreter &interpreter) |