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levelledlist.hpp File Reference
#include <iostream>
#include <components/misc/rng.hpp>
#include "../mwworld/ptr.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/class.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "creaturestats.hpp"
#include "actorutil.hpp"
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Namespaces

 MWMechanics
 Game mechanics and NPC-AI.
 

Functions

std::string MWMechanics::getLevelledItem (const ESM::LevelledListBase *levItem, bool creature, unsigned char failChance=0)