OpenMW
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#include "localmap.hpp"
#include <iostream>
#include <stdint.h>
#include <osg/Fog>
#include <osg/LightModel>
#include <osg/Texture2D>
#include <osg/ComputeBoundsVisitor>
#include <osg/LightSource>
#include <osgDB/ReadFile>
#include <components/esm/fogstate.hpp>
#include <components/esm/loadcell.hpp>
#include <components/settings/settings.hpp>
#include <components/sceneutil/visitor.hpp>
#include <components/files/memorystream.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/cellstore.hpp"
#include "vismask.hpp"
Classes | |
class | anonymous_namespace{localmap.cpp}::CameraLocalUpdateCallback |
Namespaces | |
anonymous_namespace{localmap.cpp} | |
MWRender | |
Rendering. | |
Functions | |
float | anonymous_namespace{localmap.cpp}::square (float val) |