OpenMW
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#include "mapwindow.hpp"
#include <osg/Texture2D>
#include <MyGUI_ScrollView.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_RenderManager.h>
#include <MyGUI_Gui.h>
#include <MyGUI_LanguageManager.h>
#include <MyGUI_InputManager.h>
#include <MyGUI_RotatingSkin.h>
#include <MyGUI_FactoryManager.h>
#include <components/esm/globalmap.hpp>
#include <components/esm/esmwriter.hpp>
#include <components/settings/settings.hpp>
#include <components/myguiplatform/myguitexture.hpp>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwrender/globalmap.hpp"
#include "../mwrender/localmap.hpp"
#include "confirmationdialog.hpp"
#include "tooltips.hpp"
Classes | |
class | anonymous_namespace{mapwindow.cpp}::MarkerWidget |
A widget that changes its color when hovered. More... | |
Namespaces | |
anonymous_namespace{mapwindow.cpp} | |
MWGui | |
Variables | |
const int | anonymous_namespace{mapwindow.cpp}::cellSize = 8192 |