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mode.hpp
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1 #ifndef MWGUI_MODE_H
2 #define MWGUI_MODE_H
3 
4 namespace MWGui
5 {
6  enum GuiMode
7  {
9  GM_Settings, // Settings window
10  GM_Inventory, // Inventory mode
13  GM_MainMenu, // Main menu mode
14 
15  GM_Console, // Console mode
16  GM_Journal, // Journal mode
17 
18  GM_Scroll, // Read scroll
19  GM_Book, // Read book
20  GM_Alchemy, // Make potions
22 
23  GM_Dialogue, // NPC interaction
34 
36 
37  // Startup character creation dialogs
46 
50 
52  };
53 
54  // Windows shown in inventory mode
55  enum GuiWindow
56  {
57  GW_None = 0,
58 
59  GW_Map = 0x01,
60  GW_Inventory = 0x02,
61  GW_Magic = 0x04,
62  GW_Stats = 0x08,
63 
64  GW_ALL = 0xFF
65  };
66 }
67 
68 #endif
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GuiWindow
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GuiMode
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