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Classes | Namespaces | Macros
myguirendermanager.cpp File Reference
#include "myguirendermanager.hpp"
#include <stdexcept>
#include <MyGUI_Gui.h>
#include <MyGUI_Timer.h>
#include <osg/Drawable>
#include <osg/BlendFunc>
#include <osg/Texture2D>
#include <osg/TexMat>
#include <osgViewer/Viewer>
#include <osgGA/GUIEventHandler>
#include <components/resource/imagemanager.hpp>
#include "myguitexture.hpp"
Include dependency graph for myguirendermanager.cpp:

Classes

class  osgMyGUI::Drawable
 
class  osgMyGUI::Drawable::FrameUpdate
 
class  osgMyGUI::Drawable::CollectDrawCalls
 
struct  osgMyGUI::Drawable::Batch
 
class  osgMyGUI::OSGVertexBuffer
 

Namespaces

 osgMyGUI
 

Macros

#define MYGUI_PLATFORM_LOG_SECTION   "Platform"
 
#define MYGUI_PLATFORM_LOG(level, text)   MYGUI_LOGGING(MYGUI_PLATFORM_LOG_SECTION, level, text)
 
#define MYGUI_PLATFORM_EXCEPT(dest)
 
#define MYGUI_PLATFORM_ASSERT(exp, dest)
 

Macro Definition Documentation

#define MYGUI_PLATFORM_ASSERT (   exp,
  dest 
)
Value:
do { \
if ( ! (exp) ) \
{ \
MYGUI_PLATFORM_LOG(Critical, dest); \
std::ostringstream stream; \
stream << dest << "\n"; \
MYGUI_BASE_EXCEPT(stream.str().c_str(), "MyGUI"); \
} \
} while(0)
#define MYGUI_PLATFORM_LOG(level, text)
Definition: myguirendermanager.cpp:22
#define MYGUI_PLATFORM_EXCEPT (   dest)
Value:
do { \
MYGUI_PLATFORM_LOG(Critical, dest); \
std::ostringstream stream; \
stream << dest << "\n"; \
MYGUI_BASE_EXCEPT(stream.str().c_str(), "MyGUI"); \
} while(0)
#define MYGUI_PLATFORM_LOG(level, text)
Definition: myguirendermanager.cpp:22
#define MYGUI_PLATFORM_LOG (   level,
  text 
)    MYGUI_LOGGING(MYGUI_PLATFORM_LOG_SECTION, level, text)
#define MYGUI_PLATFORM_LOG_SECTION   "Platform"