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anonymous_namespace{projectilemanager.cpp} Namespace Reference

Functions

ESM::EffectList getMagicBoltData (std::vector< std::string > &projectileIDs, std::vector< std::string > &sounds, float &speed, std::string &texture, const ESM::EffectList &effects)
 
osg::Vec4 getMagicBoltLightDiffuseColor (const ESM::EffectList &effects)
 

Function Documentation

ESM::EffectList anonymous_namespace{projectilemanager.cpp}::getMagicBoltData ( std::vector< std::string > &  projectileIDs,
std::vector< std::string > &  sounds,
float &  speed,
std::string &  texture,
const ESM::EffectList effects 
)

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osg::Vec4 anonymous_namespace{projectilemanager.cpp}::getMagicBoltLightDiffuseColor ( const ESM::EffectList effects)

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