OpenMW
|
Functions | |
void | createWaterRippleStateSet (Resource::ResourceSystem *resourceSystem, const Fallback::Map *fallback, osg::Node *node) |
void anonymous_namespace{ripplesimulation.cpp}::createWaterRippleStateSet | ( | Resource::ResourceSystem * | resourceSystem, |
const Fallback::Map * | fallback, | ||
osg::Node * | node | ||
) |