OpenMW
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#include "riggeometry.hpp"
#include <stdexcept>
#include <iostream>
#include <cstdlib>
#include "skeleton.hpp"
#include "util.hpp"
Classes | |
class | SceneUtil::UpdateRigBounds |
class | SceneUtil::UpdateRigGeometry |
class | SceneUtil::DummyComputeBoundCallback |
Namespaces | |
SceneUtil | |
Functions | |
void | SceneUtil::accumulateMatrix (const osg::Matrixf &invBindMatrix, const osg::Matrixf &matrix, float weight, osg::Matrixf &result) |