OpenMW
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#include "savegamedialog.hpp"
#include <sstream>
#include <iomanip>
#include <MyGUI_ComboBox.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_ListBox.h>
#include <MyGUI_InputManager.h>
#include <osgDB/ReadFile>
#include <osg/Texture2D>
#include <components/myguiplatform/myguitexture.hpp>
#include <components/misc/stringops.hpp>
#include <components/settings/settings.hpp>
#include <components/files/memorystream.hpp>
#include "../mwbase/statemanager.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwstate/character.hpp"
#include "confirmationdialog.hpp"
#include "widgets.hpp"
Namespaces | |
MWGui | |
Functions | |
std::string | MWGui::formatTimeplayed (const double timeInSeconds) |