OpenMW
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#include <string>
#include <map>
#include <memory>
#include <osg/ref_ptr>
#include <osg/Node>
#include <osg/Texture>
#include "resourcemanager.hpp"
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Classes | |
class | Resource::SceneManager |
Handles loading and caching of scenes, e.g. .nif files or .osg files. More... | |
Namespaces | |
Resource | |
osgUtil | |
Shader | |