OpenMW
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#include "sdlcursormanager.hpp"
#include <cassert>
#include <stdexcept>
#include <iostream>
#include <SDL_mouse.h>
#include <SDL_endian.h>
#include <osg/GraphicsContext>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/TexMat>
#include <osgViewer/GraphicsWindow>
#include "imagetosurface.hpp"
Classes | |
class | anonymous_namespace{sdlcursormanager.cpp}::MyGraphicsContext |
Namespaces | |
anonymous_namespace{sdlcursormanager.cpp} | |
SDLUtil | |
Functions | |
osg::ref_ptr< osg::Image > | anonymous_namespace{sdlcursormanager.cpp}::decompress (osg::ref_ptr< osg::Image > source, float rotDegrees) |