OpenMW
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#include <memory>
#include <string>
#include <utility>
#include <deque>
#include <map>
#include <boost/shared_ptr.hpp>
#include <components/settings/settings.hpp>
#include <components/fallback/fallback.hpp>
#include "../mwbase/soundmanager.hpp"
Go to the source code of this file.
Classes | |
class | MWSound::SoundManager |
Namespaces | |
VFS | |
ESM | |
ESM/ESP records. | |
MWSound | |
Sound & music. | |
Enumerations | |
enum | MWSound::Environment { MWSound::Env_Normal, MWSound::Env_Underwater } |
enum | MWSound::PlayModeEx { MWSound::Play_2D = 0, MWSound::Play_3D = 1<<31 } |