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OpenMW
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#include "statsextensions.hpp"#include <iostream>#include <cmath>#include <components/esm/loadnpc.hpp>#include "../mwworld/esmstore.hpp"#include <components/compiler/extensions.hpp>#include <components/compiler/opcodes.hpp>#include <components/interpreter/interpreter.hpp>#include <components/interpreter/runtime.hpp>#include <components/interpreter/opcodes.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/dialoguemanager.hpp"#include "../mwbase/mechanicsmanager.hpp"#include "../mwbase/windowmanager.hpp"#include "../mwbase/world.hpp"#include "../mwworld/class.hpp"#include "../mwworld/player.hpp"#include "../mwmechanics/creaturestats.hpp"#include "../mwmechanics/npcstats.hpp"#include "../mwmechanics/actorutil.hpp"#include "interpretercontext.hpp"#include "ref.hpp"Namespaces | |
| anonymous_namespace{statsextensions.cpp} | |
| MWScript | |
| MW-specific script extensions and integration of the script system into OpenMW. | |
| MWScript::Stats | |
| stats-related script functionality (creatures and NPCs) | |
Functions | |
| std::string | anonymous_namespace{statsextensions.cpp}::getDialogueActorFaction (MWWorld::ConstPtr actor) |
| void | MWScript::Stats::installOpcodes (Interpreter::Interpreter &interpreter) |
1.8.6