OpenMW
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#include "steering.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwbase/environment.hpp"
#include "movement.hpp"
Namespaces | |
MWMechanics | |
Game mechanics and NPC-AI. | |
Functions | |
bool | MWMechanics::smoothTurn (const MWWorld::Ptr &actor, float targetAngleRadians, int axis, float epsilonRadians) |
bool | MWMechanics::zTurn (const MWWorld::Ptr &actor, float targetAngleRadians, float epsilonRadians) |