#include <loadarmo.hpp>
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enum | Type {
Helmet = 0,
Cuirass = 1,
LPauldron = 2,
RPauldron = 3,
Greaves = 4,
Boots = 5,
LGauntlet = 6,
RGauntlet = 7,
Shield = 8,
LBracer = 9,
RBracer = 10
} |
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static std::string | getRecordType () |
| Return a string descriptor for this record type. Currently used for debugging / error logs only. More...
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Enumerator |
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Helmet |
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Cuirass |
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LPauldron |
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RPauldron |
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Greaves |
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Boots |
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LGauntlet |
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RGauntlet |
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Shield |
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LBracer |
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RBracer |
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void ESM::Armor::blank |
( |
| ) |
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Set record to default state (does not touch the ID).
static std::string ESM::Armor::getRecordType |
( |
| ) |
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inlinestatic |
Return a string descriptor for this record type. Currently used for debugging / error logs only.
void ESM::Armor::save |
( |
ESMWriter & |
esm, |
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bool |
isDeleted = false |
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) |
| const |
std::string ESM::Armor::mEnchant |
std::string ESM::Armor::mIcon |
std::string ESM::Armor::mId |
std::string ESM::Armor::mModel |
std::string ESM::Armor::mName |
std::string ESM::Armor::mScript |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/loadarmo.hpp
- /home/travis/build/OpenMW/openmw/components/esm/loadarmo.cpp