#include <loadcrea.hpp>
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| enum | Flags {
Bipedal = 0x001,
Swims = 0x010,
Flies = 0x020,
Walks = 0x040,
Respawn = 0x002,
Weapon = 0x004,
None = 0x008,
Essential = 0x080,
Skeleton = 0x400,
Metal = 0x800
} |
| |
| enum | Type { Creatures = 0,
Daedra = 1,
Undead = 2,
Humanoid = 3
} |
| |
|
| static std::string | getRecordType () |
| | Return a string descriptor for this record type. Currently used for debugging / error logs only. More...
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| |
| Enumerator |
|---|
| Bipedal |
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| Swims |
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| Flies |
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| Walks |
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| Respawn |
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| Weapon |
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| None |
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| Essential |
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| Skeleton |
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| Metal |
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| Enumerator |
|---|
| Creatures |
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| Daedra |
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| Undead |
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| Humanoid |
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| void ESM::Creature::blank |
( |
| ) |
|
Set record to default state (does not touch the ID).
| static std::string ESM::Creature::getRecordType |
( |
| ) |
|
|
inlinestatic |
Return a string descriptor for this record type. Currently used for debugging / error logs only.
| const std::vector< Transport::Dest > & ESM::Creature::getTransport |
( |
| ) |
const |
| void ESM::Creature::save |
( |
ESMWriter & |
esm, |
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|
bool |
isDeleted = false |
|
) |
| const |
| int ESM::Creature::mFlags |
| bool ESM::Creature::mHasAI |
| std::string ESM::Creature::mId |
| std::string ESM::Creature::mModel |
| std::string ESM::Creature::mName |
| std::string ESM::Creature::mOriginal |
| bool ESM::Creature::mPersistent |
| float ESM::Creature::mScale |
| std::string ESM::Creature::mScript |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/loadcrea.hpp
- /home/travis/build/OpenMW/openmw/components/esm/loadcrea.cpp