#include <loadcrea.hpp>
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enum | Flags {
Bipedal = 0x001,
Swims = 0x010,
Flies = 0x020,
Walks = 0x040,
Respawn = 0x002,
Weapon = 0x004,
None = 0x008,
Essential = 0x080,
Skeleton = 0x400,
Metal = 0x800
} |
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enum | Type { Creatures = 0,
Daedra = 1,
Undead = 2,
Humanoid = 3
} |
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static std::string | getRecordType () |
| Return a string descriptor for this record type. Currently used for debugging / error logs only. More...
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Enumerator |
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Bipedal |
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Swims |
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Flies |
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Walks |
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Respawn |
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Weapon |
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None |
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Essential |
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Skeleton |
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Metal |
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Enumerator |
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Creatures |
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Daedra |
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Undead |
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Humanoid |
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void ESM::Creature::blank |
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Set record to default state (does not touch the ID).
static std::string ESM::Creature::getRecordType |
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inlinestatic |
Return a string descriptor for this record type. Currently used for debugging / error logs only.
const std::vector< Transport::Dest > & ESM::Creature::getTransport |
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const |
void ESM::Creature::save |
( |
ESMWriter & |
esm, |
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bool |
isDeleted = false |
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) |
| const |
int ESM::Creature::mFlags |
bool ESM::Creature::mHasAI |
std::string ESM::Creature::mId |
std::string ESM::Creature::mModel |
std::string ESM::Creature::mName |
std::string ESM::Creature::mOriginal |
bool ESM::Creature::mPersistent |
float ESM::Creature::mScale |
std::string ESM::Creature::mScript |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/loadcrea.hpp
- /home/travis/build/OpenMW/openmw/components/esm/loadcrea.cpp