Storage structure for local variables (only used in saved games)
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#include <locals.hpp>
Storage structure for local variables (only used in saved games)
- Note
- This is not a top-level record.
void ESM::Locals::save |
( |
ESMWriter & |
esm | ) |
const |
std::vector<std::pair<std::string, Variant> > ESM::Locals::mVariables |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/locals.hpp
- /home/travis/build/OpenMW/openmw/components/esm/locals.cpp