#include <npcstats.hpp>
void ESM::NpcStats::blank |
( |
| ) |
|
Initialize to default state.
void ESM::NpcStats::save |
( |
ESMWriter & |
esm | ) |
const |
int ESM::NpcStats::mBounty |
int ESM::NpcStats::mCrimeId |
int ESM::NpcStats::mDisposition |
std::map<std::string, Faction> ESM::NpcStats::mFactions |
bool ESM::NpcStats::mIsWerewolf |
int ESM::NpcStats::mLevelProgress |
int ESM::NpcStats::mReputation |
int ESM::NpcStats::mSkillIncrease[8] |
int ESM::NpcStats::mSpecIncreases[3] |
float ESM::NpcStats::mTimeToStartDrowning |
std::vector<std::string> ESM::NpcStats::mUsedIds |
bool ESM::NpcStats::mWerewolfDeprecatedData |
int ESM::NpcStats::mWerewolfKills |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/npcstats.hpp
- /home/travis/build/OpenMW/openmw/components/esm/npcstats.cpp