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ESM::SoundGenerator Struct Reference

#include <loadsndg.hpp>

Collaboration diagram for ESM::SoundGenerator:

Public Types

enum  Type {
  LeftFoot = 0, RightFoot = 1, SwimLeft = 2, SwimRight = 3,
  Moan = 4, Roar = 5, Scream = 6, Land = 7
}
 

Public Member Functions

void load (ESMReader &esm, bool &isDeleted)
 
void save (ESMWriter &esm, bool isDeleted=false) const
 
void blank ()
 

Static Public Member Functions

static std::string getRecordType ()
 Return a string descriptor for this record type. Currently used for debugging / error logs only. More...
 

Public Attributes

int mType
 
std::string mId
 
std::string mCreature
 
std::string mSound
 

Static Public Attributes

static unsigned int sRecordId = REC_SNDG
 

Member Enumeration Documentation

Enumerator
LeftFoot 
RightFoot 
SwimLeft 
SwimRight 
Moan 
Roar 
Scream 
Land 

Member Function Documentation

void ESM::SoundGenerator::blank ( )
static std::string ESM::SoundGenerator::getRecordType ( )
inlinestatic

Return a string descriptor for this record type. Currently used for debugging / error logs only.

void ESM::SoundGenerator::load ( ESMReader esm,
bool isDeleted 
)

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void ESM::SoundGenerator::save ( ESMWriter esm,
bool  isDeleted = false 
) const

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Member Data Documentation

std::string ESM::SoundGenerator::mCreature
std::string ESM::SoundGenerator::mId
std::string ESM::SoundGenerator::mSound
int ESM::SoundGenerator::mType
unsigned int ESM::SoundGenerator::sRecordId = REC_SNDG
static

The documentation for this struct was generated from the following files: