#include <loadweap.hpp>
|
| enum | Type {
ShortBladeOneHand = 0,
LongBladeOneHand = 1,
LongBladeTwoHand = 2,
BluntOneHand = 3,
BluntTwoClose = 4,
BluntTwoWide = 5,
SpearTwoWide = 6,
AxeOneHand = 7,
AxeTwoHand = 8,
MarksmanBow = 9,
MarksmanCrossbow = 10,
MarksmanThrown = 11,
Arrow = 12,
Bolt = 13
} |
| |
| enum | AttackType { AT_Chop,
AT_Slash,
AT_Thrust
} |
| |
| enum | Flags { Magical = 0x01,
Silver = 0x02
} |
| |
|
| static std::string | getRecordType () |
| | Return a string descriptor for this record type. Currently used for debugging / error logs only. More...
|
| |
| Enumerator |
|---|
| AT_Chop |
|
| AT_Slash |
|
| AT_Thrust |
|
| Enumerator |
|---|
| ShortBladeOneHand |
|
| LongBladeOneHand |
|
| LongBladeTwoHand |
|
| BluntOneHand |
|
| BluntTwoClose |
|
| BluntTwoWide |
|
| SpearTwoWide |
|
| AxeOneHand |
|
| AxeTwoHand |
|
| MarksmanBow |
|
| MarksmanCrossbow |
|
| MarksmanThrown |
|
| Arrow |
|
| Bolt |
|
| void ESM::Weapon::blank |
( |
| ) |
|
Set record to default state (does not touch the ID).
| static std::string ESM::Weapon::getRecordType |
( |
| ) |
|
|
inlinestatic |
Return a string descriptor for this record type. Currently used for debugging / error logs only.
| void ESM::Weapon::save |
( |
ESMWriter & |
esm, |
|
|
bool |
isDeleted = false |
|
) |
| const |
| std::string ESM::Weapon::mEnchant |
| std::string ESM::Weapon::mIcon |
| std::string ESM::Weapon::mId |
| std::string ESM::Weapon::mModel |
| std::string ESM::Weapon::mName |
| std::string ESM::Weapon::mScript |
The documentation for this struct was generated from the following files:
- /home/travis/build/OpenMW/openmw/components/esm/loadweap.hpp
- /home/travis/build/OpenMW/openmw/components/esm/loadweap.cpp