#include <weatherstate.hpp>
void ESM::WeatherState::load |
( |
ESMReader & |
esm | ) |
|
void ESM::WeatherState::save |
( |
ESMWriter & |
esm | ) |
const |
std::string ESM::WeatherState::mCurrentRegion |
int ESM::WeatherState::mCurrentWeather |
bool ESM::WeatherState::mFastForward |
int ESM::WeatherState::mNextWeather |
int ESM::WeatherState::mQueuedWeather |
float ESM::WeatherState::mTimePassed |
float ESM::WeatherState::mTransitionFactor |
float ESM::WeatherState::mWeatherUpdateTime |
The documentation for this struct was generated from the following files: