#include <weatherstate.hpp>
| void ESM::WeatherState::load |
( |
ESMReader & |
esm | ) |
|
| void ESM::WeatherState::save |
( |
ESMWriter & |
esm | ) |
const |
| std::string ESM::WeatherState::mCurrentRegion |
| int ESM::WeatherState::mCurrentWeather |
| bool ESM::WeatherState::mFastForward |
| int ESM::WeatherState::mNextWeather |
| int ESM::WeatherState::mQueuedWeather |
| float ESM::WeatherState::mTimePassed |
| float ESM::WeatherState::mTransitionFactor |
| float ESM::WeatherState::mWeatherUpdateTime |
The documentation for this struct was generated from the following files: