OpenMW
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#include <node.hpp>
Public Types | |
enum | Flags { Flag_Hidden = 0x0001, Flag_MeshCollision = 0x0002, Flag_BBoxCollision = 0x0004 } |
enum | BSAnimFlags { AnimFlag_AutoPlay = 0x0020 } |
enum | BSParticleFlags { ParticleFlag_AutoPlay = 0x0020, ParticleFlag_LocalSpace = 0x0080 } |
enum | ControllerFlags { ControllerFlag_Active = 0x8 } |
Public Member Functions | |
void | read (NIFStream *nif) |
Parses the record from file. More... | |
void | post (NIFFile *nif) |
Does post-processing, after the entire tree is loaded. More... | |
Public Member Functions inherited from Nif::Node | |
void | makeRootBone (const Transformation *tr) |
void | makeBone (short ind, const NiSkinData::BoneInfo &bi) |
Public Member Functions inherited from Nif::Record | |
Record () | |
virtual | ~Record () |
Public Attributes | |
NodeList | children |
NodeList | effects |
Public Attributes inherited from Nif::Node | |
int | flags |
Transformation | trafo |
osg::Vec3f | velocity |
PropertyList | props |
bool | hasBounds |
osg::Vec3f | boundPos |
Matrix3 | boundRot |
osg::Vec3f | boundXYZ |
NiNode * | parent |
const Transformation * | boneTrafo |
const NiSkinData::BoneInfo * | boneInfo |
short | boneIndex |
Public Attributes inherited from Nif::Named | |
std::string | name |
Public Attributes inherited from Nif::Controlled | |
ControllerPtr | controller |
Public Attributes inherited from Nif::Extra | |
ExtraPtr | extra |
Public Attributes inherited from Nif::Record | |
int | recType |
std::string | recName |
size_t | recIndex |
enum Nif::NiNode::Flags |
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inlinevirtual |
Does post-processing, after the entire tree is loaded.
Reimplemented from Nif::Node.
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inlinevirtual |
Parses the record from file.
Reimplemented from Nif::Node.
Reimplemented in Nif::NiLODNode, and Nif::NiSwitchNode.
NodeList Nif::NiNode::children |
NodeList Nif::NiNode::effects |