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vismask.hpp File Reference
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Namespaces

 MWRender
 Rendering.
 

Enumerations

enum  MWRender::VisMask {
  MWRender::Mask_UpdateVisitor = 0x1, MWRender::Mask_Effect = (1<<1), MWRender::Mask_Debug = (1<<2), MWRender::Mask_Actor = (1<<3),
  MWRender::Mask_Player = (1<<4), MWRender::Mask_Sky = (1<<5), MWRender::Mask_Water = (1<<6), MWRender::Mask_SimpleWater = (1<<7),
  MWRender::Mask_Terrain = (1<<8), MWRender::Mask_FirstPerson = (1<<9), MWRender::Mask_Sun = (1<<10), MWRender::Mask_WeatherParticles = (1<<11),
  MWRender::Mask_Scene = (1<<12), MWRender::Mask_GUI = (1<<13), MWRender::Mask_ParticleSystem = (1<<14), MWRender::Mask_RenderToTexture = (1<<15),
  MWRender::Mask_Lighting = (1<<16)
}