OpenMW
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Namespaces | |
MWRender | |
Rendering. | |
Enumerations | |
enum | MWRender::VisMask { MWRender::Mask_UpdateVisitor = 0x1, MWRender::Mask_Effect = (1<<1), MWRender::Mask_Debug = (1<<2), MWRender::Mask_Actor = (1<<3), MWRender::Mask_Player = (1<<4), MWRender::Mask_Sky = (1<<5), MWRender::Mask_Water = (1<<6), MWRender::Mask_SimpleWater = (1<<7), MWRender::Mask_Terrain = (1<<8), MWRender::Mask_FirstPerson = (1<<9), MWRender::Mask_Sun = (1<<10), MWRender::Mask_WeatherParticles = (1<<11), MWRender::Mask_Scene = (1<<12), MWRender::Mask_GUI = (1<<13), MWRender::Mask_ParticleSystem = (1<<14), MWRender::Mask_RenderToTexture = (1<<15), MWRender::Mask_Lighting = (1<<16) } |