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waterutil.cpp File Reference
#include "waterutil.hpp"
#include <osg/Depth>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/StateSet>
Include dependency graph for waterutil.cpp:

Namespaces

 SceneUtil
 

Functions

osg::ref_ptr< osg::Geometry > SceneUtil::createWaterGeometry (float size, int segments, float textureRepeats)
 
osg::ref_ptr< osg::StateSet > SceneUtil::createSimpleWaterStateSet (float alpha, int renderBin)