1 #ifndef OPENMW_COMPONENTS_WATERUTIL_H
2 #define OPENMW_COMPONENTS_WATERUTIL_H
14 osg::ref_ptr<osg::Geometry>
createWaterGeometry(
float size,
int segments,
float textureRepeats);
osg::ref_ptr< osg::StateSet > createSimpleWaterStateSet(float alpha, int renderBin)
Definition: waterutil.cpp:57
osg::ref_ptr< osg::Geometry > createWaterGeometry(float size, int segments, float textureRepeats)
Definition: waterutil.cpp:10