OpenMW
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#include "weaponanimation.hpp"
#include <osg/MatrixTransform>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/scenemanager.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/combat.hpp"
#include "animation.hpp"
#include "rotatecontroller.hpp"
Namespaces | |
MWRender | |
Rendering. | |