OpenMW
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#include "aitravel.hpp"
#include <components/esm/aisequence.hpp>
#include <components/esm/loadcell.hpp>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/cellstore.hpp"
#include "steering.hpp"
#include "movement.hpp"
#include "creaturestats.hpp"
Namespaces | |
anonymous_namespace{aitravel.cpp} | |
MWMechanics | |
Game mechanics and NPC-AI. | |
Functions | |
bool | anonymous_namespace{aitravel.cpp}::isWithinMaxRange (const osg::Vec3f &pos1, const osg::Vec3f &pos2) |