OpenMW
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#include <vector>
#include <map>
#include <set>
#include <components/esm/cellid.hpp>
#include "../mwworld/ptr.hpp"
#include "../mwrender/rendermode.hpp"
Go to the source code of this file.
Classes | |
class | MWBase::World |
Interface for the World (implemented in MWWorld) More... | |
struct | MWBase::World::DoorMarker |
Namespaces | |
osg | |
Loading | |
ESM | |
ESM/ESP records. | |
MWRender | |
Rendering. | |
MWMechanics | |
Game mechanics and NPC-AI. | |
MWWorld | |
World data. | |
Fallback | |
MWBase | |
Typedefs | |
typedef std::vector< std::pair < MWWorld::Ptr, MWMechanics::Movement > > | MWWorld::PtrMovementList |