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OpenMW
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#include <vector>#include <map>#include <set>#include <components/esm/cellid.hpp>#include "../mwworld/ptr.hpp"#include "../mwrender/rendermode.hpp"Go to the source code of this file.
Classes | |
| class | MWBase::World |
| Interface for the World (implemented in MWWorld) More... | |
| struct | MWBase::World::DoorMarker |
Namespaces | |
| osg | |
| Loading | |
| ESM | |
| ESM/ESP records. | |
| MWRender | |
| Rendering. | |
| MWMechanics | |
| Game mechanics and NPC-AI. | |
| MWWorld | |
| World data. | |
| Fallback | |
| MWBase | |
Typedefs | |
| typedef std::vector< std::pair < MWWorld::Ptr, MWMechanics::Movement > > | MWWorld::PtrMovementList |
1.8.6