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world.hpp File Reference
#include <vector>
#include <map>
#include <set>
#include <components/esm/cellid.hpp>
#include "../mwworld/ptr.hpp"
#include "../mwrender/rendermode.hpp"
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Classes

class  MWBase::World
 Interface for the World (implemented in MWWorld) More...
 
struct  MWBase::World::DoorMarker
 

Namespaces

 osg
 
 Loading
 
 ESM
 ESM/ESP records.
 
 MWRender
 Rendering.
 
 MWMechanics
 Game mechanics and NPC-AI.
 
 MWWorld
 World data.
 
 Fallback
 
 MWBase
 

Typedefs

typedef std::vector< std::pair
< MWWorld::Ptr,
MWMechanics::Movement > > 
MWWorld::PtrMovementList