OpenMW
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#include "aisequence.hpp"
#include <limits>
#include <components/esm/aisequence.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "aipackage.hpp"
#include "aistate.hpp"
#include "aiwander.hpp"
#include "aiescort.hpp"
#include "aitravel.hpp"
#include "aifollow.hpp"
#include "aiactivate.hpp"
#include "aicombat.hpp"
#include "aipursue.hpp"
#include "actorutil.hpp"
Namespaces | |
MWMechanics | |
Game mechanics and NPC-AI. | |
Functions | |
bool | MWMechanics::isActualAiPackage (int packageTypeId) |