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Classes | Namespaces | Functions
util.cpp File Reference
#include "util.hpp"
#include <osg/Node>
#include <osg/ValueObject>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/imagemanager.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/sceneutil/visitor.hpp>
Include dependency graph for util.cpp:

Classes

class  MWRender::TextureOverrideVisitor
 

Namespaces

 MWRender
 Rendering.
 

Functions

void MWRender::overrideFirstRootTexture (const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node)
 
void MWRender::overrideTexture (const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node)