1 #ifndef OPENMW_MWRENDER_UTIL_H
2 #define OPENMW_MWRENDER_UTIL_H
4 #include <osg/NodeCallback>
30 virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
Wrapper class that constructs and provides access to the most commonly used resource subsystems...
Definition: resourcesystem.hpp:24
virtual void operator()(osg::Node *node, osg::NodeVisitor *nv)
Definition: util.hpp:30
void overrideFirstRootTexture(const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node)
Definition: util.cpp:39
void overrideTexture(const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node)
Definition: util.cpp:45