OpenMW
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#include <osg/NodeCallback>
#include <osg/ref_ptr>
#include <string>
Go to the source code of this file.
Classes | |
class | MWRender::NoTraverseCallback |
Namespaces | |
osg | |
Resource | |
MWRender | |
Rendering. | |
Functions | |
void | MWRender::overrideFirstRootTexture (const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node) |
void | MWRender::overrideTexture (const std::string &texture, Resource::ResourceSystem *resourceSystem, osg::ref_ptr< osg::Node > node) |