OpenMW
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#include "bulletshapemanager.hpp"
#include <osg/NodeVisitor>
#include <osg/TriangleFunctor>
#include <osg/Transform>
#include <osg/Drawable>
#include <BulletCollision/CollisionShapes/btTriangleMesh.h>
#include <components/vfs/manager.hpp>
#include <components/nifbullet/bulletnifloader.hpp>
#include "bulletshape.hpp"
#include "scenemanager.hpp"
#include "niffilemanager.hpp"
#include "objectcache.hpp"
#include "multiobjectcache.hpp"
Classes | |
struct | Resource::GetTriangleFunctor |
class | Resource::NodeToShapeVisitor |
Creates a BulletShape out of a Node hierarchy. More... | |
Namespaces | |
Resource | |