OpenMW
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Creates a BulletShape out of a Node hierarchy. More...
Public Member Functions | |
NodeToShapeVisitor () | |
virtual void | apply (osg::Drawable &drawable) |
osg::ref_ptr< BulletShape > | getShape () |
Private Attributes | |
btTriangleMesh * | mTriangleMesh |
Creates a BulletShape out of a Node hierarchy.
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inline |
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inlinevirtual |
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inline |
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private |