#include <dialogue.hpp>
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| DialogueWindow () |
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virtual void | exit () |
| Gracefully exits the window. More...
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void | notifyLinkClicked (TypesetBook::InteractiveId link) |
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void | startDialogue (MWWorld::Ptr actor, std::string npcName, bool resetHistory) |
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void | setKeywords (std::list< std::string > keyWord) |
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void | addResponse (const std::string &text, const std::string &title="") |
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void | addMessageBox (const std::string &text) |
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void | addChoice (const std::string &choice, int id) |
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void | clearChoices () |
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void | goodbye () |
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void | onFrame () |
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void | setServices (int services) |
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| WindowBase (const std::string &parLayout) |
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virtual void | open () |
| Notify that window has been made visible. More...
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virtual void | close () |
| Notify that window has been hidden. More...
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virtual void | setVisible (bool visible) |
| Sets the visibility of the window. More...
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bool | isVisible () |
| Returns the visibility state of the window. More...
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void | center () |
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| Layout (const std::string &_layout, MyGUI::Widget *_parent=nullptr) |
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virtual | ~Layout () |
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MyGUI::Widget * | getWidget (const std::string &_name) |
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template<typename T > |
void | getWidget (T *&_widget, const std::string &_name) |
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void | setCoord (int x, int y, int w, int h) |
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void | setText (const std::string &name, const std::string &caption) |
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void | setTitle (const std::string &title) |
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| ReferenceInterface () |
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virtual | ~ReferenceInterface () |
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void | checkReferenceAvailable () |
| closes the window, if the MW-reference has become unavailable More...
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virtual void | resetReference () |
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Enumerator |
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Service_Trade |
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Service_BuySpells |
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Service_CreateSpells |
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Service_Enchant |
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Service_Training |
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Service_Travel |
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Service_Repair |
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MWGui::DialogueWindow::DialogueWindow |
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void MWGui::DialogueWindow::addChoice |
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const std::string & |
choice, |
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int |
id |
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) |
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void MWGui::DialogueWindow::addMessageBox |
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const std::string & |
text | ) |
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void MWGui::DialogueWindow::addResponse |
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const std::string & |
text, |
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const std::string & |
title = "" |
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) |
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void MWGui::DialogueWindow::clearChoices |
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void MWGui::DialogueWindow::exit |
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virtual |
void MWGui::DialogueWindow::goodbye |
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void MWGui::DialogueWindow::onByeClicked |
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MyGUI::Widget * |
_sender | ) |
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protected |
void MWGui::DialogueWindow::onFrame |
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void MWGui::DialogueWindow::onMouseWheel |
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MyGUI::Widget * |
_sender, |
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int |
_rel |
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) |
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protected |
void MWGui::DialogueWindow::onReferenceUnavailable |
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protectedvirtual |
void MWGui::DialogueWindow::onScrollbarMoved |
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MyGUI::ScrollBar * |
sender, |
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size_t |
pos |
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) |
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protected |
void MWGui::DialogueWindow::onSelectTopic |
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const std::string & |
topic, |
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int |
id |
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) |
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protected |
void MWGui::DialogueWindow::onWindowResize |
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MyGUI::Window * |
_sender | ) |
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protected |
void MWGui::DialogueWindow::restock |
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private |
void MWGui::DialogueWindow::setKeywords |
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std::list< std::string > |
keyWord | ) |
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void MWGui::DialogueWindow::setServices |
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int |
services | ) |
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inline |
void MWGui::DialogueWindow::startDialogue |
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MWWorld::Ptr |
actor, |
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std::string |
npcName, |
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bool |
resetHistory |
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) |
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void MWGui::DialogueWindow::updateHistory |
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bool |
scrollbar = false | ) |
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protected |
void MWGui::DialogueWindow::updateOptions |
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private |
std::vector<std::pair<std::string, int> > MWGui::DialogueWindow::mChoices |
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private |
MyGUI::ProgressBar* MWGui::DialogueWindow::mDispositionBar |
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private |
MyGUI::EditBox* MWGui::DialogueWindow::mDispositionText |
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private |
bool MWGui::DialogueWindow::mEnabled |
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private |
bool MWGui::DialogueWindow::mGoodbye |
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private |
BookPage* MWGui::DialogueWindow::mHistory |
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private |
std::vector<DialogueText*> MWGui::DialogueWindow::mHistoryContents |
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private |
std::vector<Link*> MWGui::DialogueWindow::mLinks |
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private |
MyGUI::ScrollBar* MWGui::DialogueWindow::mScrollBar |
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private |
int MWGui::DialogueWindow::mServices |
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private |
std::map<std::string, Link*> MWGui::DialogueWindow::mTopicLinks |
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private |
The documentation for this class was generated from the following files:
- /home/travis/build/OpenMW/openmw/apps/openmw/mwgui/dialogue.hpp
- /home/travis/build/OpenMW/openmw/apps/openmw/mwgui/dialogue.cpp