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MWPhysics::Object Member List

This is the complete list of members for MWPhysics::Object, including all inherited members.

animateCollisionShapes(btCollisionWorld *collisionWorld)MWPhysics::Objectinline
getCollisionObject()MWPhysics::Objectinline
getCollisionObject() const MWPhysics::Objectinline
getPtr()MWPhysics::PtrHolderinline
getPtr() const MWPhysics::PtrHolderinline
getShapeInstance() const MWPhysics::Objectinline
isAnimated() const MWPhysics::Objectinline
isSolid() const MWPhysics::Objectinline
mCollisionObjectMWPhysics::Objectprivate
mPtrMWPhysics::PtrHolderprotected
mRecIndexToNodePathMWPhysics::Objectprivate
mShapeInstanceMWPhysics::Objectprivate
mSolidMWPhysics::Objectprivate
Object(const MWWorld::Ptr &ptr, osg::ref_ptr< Resource::BulletShapeInstance > shapeInstance)MWPhysics::Objectinline
setOrigin(const btVector3 &vec)MWPhysics::Objectinline
setRotation(const btQuaternion &quat)MWPhysics::Objectinline
setScale(float scale)MWPhysics::Objectinline
setSolid(bool solid)MWPhysics::Objectinline
updatePtr(const MWWorld::Ptr &updated)MWPhysics::PtrHolderinline
~PtrHolder()MWPhysics::PtrHolderinlinevirtual