A RenderBin callback to clear the depth buffer before rendering.
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osg::ref_ptr< osg::Depth > | mDepth |
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A RenderBin callback to clear the depth buffer before rendering.
MWRender::DepthClearCallback::DepthClearCallback |
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inline |
virtual void MWRender::DepthClearCallback::drawImplementation |
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osgUtil::RenderBin * |
bin, |
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osg::RenderInfo & |
renderInfo, |
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osgUtil::RenderLeaf *& |
previous |
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) |
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inlinevirtual |
osg::ref_ptr<osg::Depth> MWRender::DepthClearCallback::mDepth |
The documentation for this class was generated from the following file: