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MWRender::NeckController Member List

This is the complete list of members for MWRender::NeckController, including all inherited members.

getWorldOrientation(osg::Node *node)MWRender::RotateControllerprotected
mEnabledMWRender::RotateControllerprotected
mOffsetMWRender::NeckControllerprivate
mRelativeToMWRender::RotateControllerprotected
mRotateMWRender::RotateControllerprotected
NeckController(osg::Node *relativeTo)MWRender::NeckControllerinline
operator()(osg::Node *node, osg::NodeVisitor *nv)MWRender::NeckControllerinlinevirtual
RotateController(osg::Node *relativeTo)MWRender::RotateController
setEnabled(bool enabled)MWRender::RotateController
setOffset(osg::Vec3f offset)MWRender::NeckControllerinline
setRotate(const osg::Quat &rotate)MWRender::RotateController